2020
Digital art
Modeling
Texturing
Design
I haven't owned a car since 2017, but if I could choose one tomorrow, it would be a 1968 Mustang Fastback. I can't quite explain why, even though I'm not a big car enthusiast in general, I just love this car. And that's why I started this project! I wanted to learn more about modeling and texturing, and the complexity and beauty of the 1968 Mustang Fastback made it the perfect subject. I started from scratch and modeled the entire car, inside and out. I was a complete beginner when I started using Substance Painter, but this project gave me a strong foundation in many different areas.
I'm proud to share the finished model with you. If you are a Mustang enthusiast like me, you can grab it here.
Along with the car, I created this scene that takes place in an old factory. The fantastic graffiti of the angry humanoid cat in the background was created by my dear friend Spad, whose art you can check out here.
No cool project is complete without clay renders! They're simply beautiful.
More shots of the interior with all it’s details.
More renders made during the project.
Raw mesh renders and UVs.
All rights reserved © 2024
All rights reserved © 2024
All rights reserved © 2024
All rights reserved © 2024
All rights reserved © 2024
info@andreaphilippon.com
info@andreaphilippon.com
info@andreaphilippon.com
info@andreaphilippon.com