MUSTANG FASTBACK 1968

DATE

2020

CATEGORY

Digital art
Modeling
Texturing
Design

THE PROJECT

I haven't owned a car since 2017, but if I could choose one tomorrow, it would be a 1968 Mustang Fastback. I can't quite explain why, even though I'm not a big car enthusiast in general, I just love this car. And that's why I started this project! I wanted to learn more about modeling and texturing, and the complexity and beauty of the 1968 Mustang Fastback made it the perfect subject. I started from scratch and modeled the entire car, inside and out. I was a complete beginner when I started using Substance Painter, but this project gave me a strong foundation in many different areas.

I'm proud to share the finished model with you. If you are a Mustang enthusiast like me, you can grab it here.

THE HANGAR

Along with the car, I created this scene that takes place in an old factory. The fantastic graffiti of the angry humanoid cat in the background was created by my dear friend Spad, whose art you can check out here.

CLAY RENDERS

No cool project is complete without clay renders! They're simply beautiful.

THE INTERIOR

More shots of the interior with all it’s details.

THE PROCESS

More renders made during the project.

TECHNICALS

Raw mesh renders and UVs.

All rights reserved © 2024

All rights reserved © 2024

All rights reserved © 2024

All rights reserved © 2024

All rights reserved © 2024

info@andreaphilippon.com

info@andreaphilippon.com

info@andreaphilippon.com

info@andreaphilippon.com

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